I started writing this post about the awesomeness that is Earth Defence Force 2017 a few weeks ago, but after my play session yesterday I’m compelled to finish it. Before, my thoughts were how EDF was the greatest Xbox Live Arcade game that never hit XBLA, and how its pick-up-and-play nature was just what I needed after driving countless laps in PGR3 and running through the vast Cyrodiil in Oblivion. The controls were simplistic, and the gameplay was addictive, and each of the 53 missions are just short enough for that adrenalin-infused diversion between serious gaming. And it’s one of those titles Xbox owners have been pining Playstation owners over for two generations – wacky, cheesy, and unabashedly Japanese.
So last night, around midnight, I’m playing mission 34, a particularly difficult one, when after countless tries I decided to give it a rest for the night. I did what I do with all my games – quit mission, return to title screen, hit guide button, Y, shut down. I get about halfway through that routine – quit, return – and then introduce a new step: the “oh, shit” exclamation.
You see, EDF rocks, but this is where it earns its asterisk. In a time of game development where interfaces and control schemes are using standards, only the Japanese would be proud to buck that trend time after time. Thank goodness the basic control scheme is as simple as it is, because I’d be complaining about its complete ignorance of third-person action titles which preceded it; instead, the developers decided to reinvent the controls for flying helicopters and piloting tanks and mechs into a counterintuitive mess. But no, that’s not even the biggest problem.
The biggest problem, that “oh, shit” step, is that moment I realized the developers decided not to build an autosave feature in their game. Here is a game, segmented into clearly defined missions each with a beginning and end, possessing the perfect opportunity to autosave upon completion of each. Yet like a good Japanese developer, they decided to make the obvious completely unexplainable. Sure, the argument can be made I was careless to exit without saving, but I didn’t even get a warning message. “All data will be lost. Do you still wish to exit?” Nothing. And it isn’t even the first game on the Xbox 360 I’ve encountered this, the first being Rumble Roses XX.
Now, I’ve ranted before about Japanese developers. Because it was the birthplace of Mario, people think Japan is the center of the videogame universe. But all I see lately are tentacle raping, waifish girls with destructive powers, ridiculous stories involving the La-li-lu-le-lo; and, for every step forward, one completely failed gameplay mechanic. The autosave has been around for two decades or more. People assume it is there, and in my two examples above, there is no excuse for it not to be. If one were to equate this to a sports team, the coach would be saying his players lack fundamentals. I would say Japanese developers are fundamentally flawed, because they fail to recognize the status quo.
Even for a simple budget title, the lack of an autosave is annoying and inexcusable. That and the vehicle controls do not ruin the overall experience, far from it, but it does emphasize a greater problem coming from Japan today of Godzilla-like proportions which could be inhibiting the maturity of the multi-billion dollar industry. But back to the point, EDF is great fun.
It just comes with an asterisk.
Rockstar isn’t giving videogames a bad name. Neither are Jack Thompson, Leland Yee, Hilary Clinton or Joe Lieberman.
I just don’t get what Microsoft is trying to do with the Xbox 360 Elite. Sure, it has a bigger hard drive, and HDMI, and it’s black; but what does it really deliver to warrant an $80 premium over the, well, Premium pack?
How impressive has Sony been in the past month? Settling the dispute with Immersion makes the SIXAXIS Dual Shock a short-term possibility. Replacing the Emotion chip in PS3s is not only a cost cutting move, but also one which may allow Sony to do some nifty tricks with backwards compatibility functionality. And although Sony is forcing Blu-ray upon us, it sounds like the PS3 will let us take our collection of standard DVDs into the HD generation with some