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MDIAG! Staff Blog of SpotAnime

Why Didn’t They Think of That – Massively Multiplayer

I’m pressed for time but I’ve had some ideas floating around my head lately, and I wanted to capture them, at least in digest form, before they disappear.

The biggest disappointment of the “new” generation of gaming? The lack of expanded multiplayer capacity. Battlefield II only 24 players? Call of Duty only 8? What the hell. Especially for Xbox Live, with its “broadband or nothing” mantra, I would expect the hardware to catch up with the bandwidth at some point. PC games are pushing 100+ multiplayer battles. I would at least like to see Xbox 360 games reaching 64 players. As the standard.

I feel like console multiplayer is stuck in a rut, strange considering the platform is consistent among all users (or at least it was, until the Core vs. Premium debate happened). Let’s hope for E3 someone makes this a priority over shiny character skins and glossy surfaces. And I won’t take Huxley or any other MMO as the answer, I’m talking a multiplayer component to a single-player game.

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