I’m pressed for time but I’ve had some ideas floating around my head lately, and I wanted to capture them, at least in digest form, before they disappear. The biggest disappointment of the “new” generation of gaming? The lack of expanded multiplayer capacity. Battlefield II only 24 players? Call of Duty only 8? What the [...]
Month: April, 2006
Episodic Content – Stay Tuned
I was listening to Gaming Steve‘s latest podcast and his take on episodic content. And it got me thinking… Episodic content is good for the industry because it allows developers and publishers to realize their return on investment throughout the development lifecycle. No longer do they have to wait after a three-year long project to [...]
An Open Letter to Sony
Dear Sony: I have been a faithful owner of your PSP since last May. Sure, I missed the initial launch, but the hype regarding WipEout Pure – one of my favorite franchises – forced me to trade in my trusty GBA SP, sell off my classic GBA titles and invest in your stylish, progressive handheld [...]